The developer Jagged Alliance 3 introduced a roadmap of updates

The release day has passed, but the work on the Jagged Alliance 3 continues and the team is still committed to support for the game after the release. There were so many reviews that it took a lot of time to think and approve plans, but now the developers are finally ready to share them with the players. This roadmap includes improvements proposed by the community, as well as some of the previously unrealized ideas of the team.

Haemimont Games plans to release one patch a month, but with reservations that plans can change in the future and by the way, several surprises are in stored.

So, let’s move on to the specifics ..

Update 1.2 – code name: buns (improvements of battle)

The first upcoming patch will include various changes related to the combat aspect of the game – providing additional information in the user interface, improving and deepening the modeling of the bullet and even providing the opportunity to undergo mass battles at a faster pace. Since this patch is already close to the exit, you can also talk about some main points:

  • Misses can accidentally hit other parts of the enemy’s body
  • The number of remaining attacks in the mode "Observations" will be clearly attributed
  • The ability to make out knives and other items that were not previously subject to disposal
  • Switching button to accelerate enemy moves and allies
  • Ricochesis are capable of applying concomitant damage
  • Various improvements in close combat animation

Update 1.3 – code name: Vicki (weapons and things of Bobby Ray)

As the Jagged Alliance veterans know well, “Weapons and other Bobby Ray” is the best and, quite possibly, the only online equipment store for mercenaries.

No other function from Jagged Alliance 2 was so in demand by a community of players as this! Everyone misses Bobby Ray and is pleased to provide him with a service and expand his services with delivery to the Grand-Chen! This will allow new and used weapons, armor and ammunition, and ultimately, to equip your mercenaries exactly as you want, while you have enough diamonds!

Update 1.4 – code name: wolf (improvement of the screen of operations)

The next update is concentrated on finalizing the card of the card from the satellite. This will improve the work of sectoral hiding places and the conflict screen interface. Both of these screens are currently somewhat confusing, and the authors study methods of organizing information in the best way.

Some operations, for example, reconnaissance will be improved and balanced in this patch. Finally, for mercenaries – loners there will be a way to improve their characteristics without a coach.

Update 1.5 – code name: Larry (modding of cards and campaigns)

As mentioned earlier, the second update for modding will offer tools such as editors of cards and quests. The card editor will allow you to change existing cards, adding new objects and quests, or create completely new cards from scratch. These cards can be easily added to the plot campaign or used to create a completely new user scenario supplemented by new quests, NPC, dialogues and interactions.

This will open doors for large -scale modding projects, such as the reconstruction of the old Jagged Alliance games.

The next Devstream on Monday

It will be possible to discuss patches next Monday, September 18, at 18:00 Moscow time. The broadcast will take place on the Haemimont Games Twitch channel.

Patch 1.2 will be released in the very near future, the dates of the appearance of other updates will be presented later.

Lies of P sales exceeded a million copies

The total sales of Lies of P around the world exceeded a million copies less than a month after the release, the publisher of Neowiz and the developer Round8 Studio announced.

“This incredible milestone for Lies of P proves the potential of Korean games in the world arena,” said the co-geneal director of Neowiz Solchul Kim in a press release. “The Lies of P project was a difficult task for Neowiz and Round8 Studio, and we are very proud of what we managed to achieve with this game”.

Director Lies of P Jivon Choi added:

“The reception was incredible, and we are immensely grateful that more than a million players have already set off on their trip to Kratu. In the same way, we are looking forward to what lies of p is in the future, and we can’t wait to tell more when the time comes ”.

Lies of P is released for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, PC in Steam and Microsoft Store, as well as Mac App Store on September 19. It is also available through Xbox Game Pass.

Briefly about the game (to whom the tapelack will understand) will be spoilers (but who does not care? -_-, but I will exaggerate because he said briefly). And then they shout that there is another Salt and, as always, there is no plot and he is somewhere in the notes. Well, here’s the plot:

Jepetto was a son and his name was Carlo, He grew up with a strange boy, but found a friend whose name was Romeo. his son grew Dundukovy because he did not receive attention from his father (who, in fact, was do not care about his son and he was completely busy with work), one fine day, Big Je, even clogs his small graduation, for which the little one finally freak out and wanted the dad for the dad Squeezed the fins and in protest gave his graduation necklace to his friend (Romeo, along the way they did not only have a different relationship -_- , ) Then the kid began to rush through the forbidden places and picked up the local HIV (she also Stone disease, how to where and why – we stupidly consider a sore). then . He died of course. And then suddenly, my dad remembered the son (it was necessary to glue just the fins), scoring to his projects trying to resurrect (daaaaaaa read the grandfather of mystical books) of his youth, but the price for it was high, for this, for this resurrection One personality is needed essence hundreds (if not thousands).

But there was a couple of problems, the first – how to start and the second is how to restrain it. The grandfather solved the first problem quickly (the morality did not sway it), arranged pThe rotocol is an atomic heart their same puppets (t.e. I made an ON. for mode Ruch, he is the same for the destruction of mankind), the next step needs to collect this essence, he created the puppet exactly like his son and endowed it with an ordinary heart, but precisely the repository, which can withstand and collect the whole essence and a kind Similarity to his son will be for easy synchronization (well, or something like that) and called it Pinokio, Bearing him at his next workplace.

When ours Peni He was released (where the anarchy was already happening) he began the harvest, while do not forget about Romka, He could not stand the death of his friend and voluntarily tucked up to his grandfather, that he made him Cyborg-killer multiplying for eternity And he is essentially one of the bosses (King of puppets), passing all hell ultimately, the old man Jae meets his creation and laid out all the cards on the table. And we have a choice (1 = send a grandfather and fighting with his son that has not yet formed the body, after which the grandfather dies, 2 = agrees to give the collected energy (heart) and eventually revive the kid), the 2nd ending seems good, nooo after resurrection. D. Asks Maltz Dig all survivors (such a kind dad pancake). something like this . T.h. Our Jetetto is still that mud.AK, on ​​the fact that the hometown of the hometown for extinction for the sake of some opportunity to resurrect the kid (although it is still not him, that and in fact he did not give up him, he clearly tested a new resurrection project and this partly explains why Pynya appears After death, well, like a soul and all things, but it really is not told about the heart itself (the nichrome of the artifact is the forerunner)). Something like this.

The plot can do not have enough stars with, but the authors +were able to convey the Gothicity from the fairy tale and if you believe the 1st ending, they are already thinking about the continuation (DLS has already been confirmed).

Together with Patch 2.1 For Cyberpunk 2077, a battle with Adam Smesher will be processed, as well as amendments to other bossfights

CD Projekt Red continues to talk about what will be included in update 2.1 for Cyberpunk 2077, which will appear on December 5 with Ultimate Edition.

We have already learned that the metro system will appear together with the patch, but this is not all – CD Projekt Red also announced the improvement of bossFites in the basic version of Cyberpunk 2077, including Adam Smesher. This villain has been at the center of complaints of fans for many years, when players compared his abilities in the Cyberpunk anime: Edgerunners and in the game. The battle that should be one of the most tense in the game was a meme: the players found ways to deceive Smesher and easily destroy it.

The update will also be able to carry radio and listen to various radio stations Cyberpunk 2077 even outside the car. There are some restrictions: players will not be able to listen to it during dialogue or to scribbled music, but in these cases the radio will click, as if turning off so as not to destroy the dive.

Car races will also soon become reigree, that is, three races available on the quest line Claire Russell will no longer be the only ones in Cyberpunk 2077. First, players should go through these three races, but after that the organizer of the racing will contact them, and they will be able to burn the rubber at their discretion. Victory in races will give players discounts, which means that they will be able to purchase new cars cheaper.

CD Projekt Red will even add new vehicles, including five motorcycles and the original Porsche 911 Johnny Silprand. Although there are few details, Sasco hinted that the new car can be unlocked with a completely new quest.

Transport is also waiting for changes: driving on motorcycles will be completely processed – you can even make tricks and throw knives from motorcycles. Part of the highway, previously blocked in Night City, through which it was possible to drive, but there was no movement, now has turned into a full-fledged busy road.

The developers also changed their accessibility settings by adding a special menu to Cyberpunk 2077. All previous accessories settings were moved here, as well as new functions, such as shutdown of a hacking timer and some others.

CD Projekt Red made it clear that this is not all that will appear in the new patch, and the full notes will be published some time before its launch.

Cyberpunk 2077 is already available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S and Xbox One around the world. The expansion of Phantom Liberty is also available on PC and current generation consoles.

There were new details about the remake of the first “Gothic”

As you already know, during the Gamescom 2023 exhibition, several journalists visited the presentation of the gameplay of remake of the first "Gothic", which was held by the executive producer of the game Rainhard Pollis and composer Kai Rosenkrantz. Last week we told the details of the demonstrated gameplay based on the materials of Techradar. A little later, a similar article appeared on Gamestar. You can find some additional details in it.

  • Pollis said that the guards will not constantly be on duty at the gate. Therefore, we can assume that at some point, the passage will be completely unguarded. Who knows, maybe this will be one of the ways to get into the castle?
  • The player can become a witness to various random situations, for example, the fights of prisoners from a recent trailer. However, it is not yet clear how diverse and frequent they will. Let’s hope that Alkimia Interactive will not overdo it with this aspect.
  • It is assumed that there will be even more stairs in remake than in the original. However, Pollis assured that there would be no problems with the rise on them (some of them were terribly in the original "glow").
  • The game will have situational animations. For example, near the square, a corpse with flying flies around was discovered. When approaching it, the protagonist will close his nose.
  • Some time ago, we learned that the craft of objects will be significantly developed compared to the original – for example, it will be possible to make arrows. It turns out that the same will concern the cooking. In addition to frying meat, we will cook simple dishes according to the recipes received.

Although these elements (except stairs) were absent in the original, it is necessary to admit that at least "on paper", They fit into the world "Gothic" and must make it much more believable.

Whether they will be tested for strength, it can be seen in 2024, when Gothic Remake will be released on PC, PS5 and XSX/S.

I hope that the year will come out.

Yes, we are waiting, the expectations are not high, but they must go through the classics)

What will come out, in any case, I will buy a remake of legendary classics.

not too sound approach.
I bought PS4 and Romek FF7.
Passed – yes. whether it was worth buying a game – it was possible to limit yourself to a regular edition..
but in Bladborn and the ghost of Tsusima played with enthusiasm.

Well, everyone has his own, I don’t argue with you

Well, for now, judging by the description, everything is not bad.

How long it lasts time when you are really waiting for something and want))

While everything looks extremely encouraging. After passing the archolos, the remake is waiting even more.

This demo must be uploaded to Steam!
We will see as players and those who think about remakes immediately recalling the teaser and are sure that +will be, although he does not have an attitude towards the game

Well, she lies on torrents, even now download and play. Only without translation, alas.

I’m waiting, but I don’t overslept waiting

We wait! Me and my cockroaches!)

At one time the game was very entered. Small, but cozy, locations, interesting quests. English localization. If the game is at least partially similar to the original, then we are waiting.

We will look very much)

Zhdun’s mode is activated !

If it is possible to climb into the zones with the admission simply “on stealth”, this, of course, will largely break the meaning of these zones.

No one will talk to you in this zone if you are so break through

Why? In Elects 2, for example, if you fly, then everyone is talking to you, except for the guards who throw you. In Gothic herself, if you hit through what exploit, then in general everyone reacts without problems.

But the guard will run after you with a subsequent attack

And it will be convenient to play for the magician?

In Gothic-3 it was cool to play a magician. But there was not enough Mount, but I had to run a lot, the card is big.

Well, there were portal stones for the place of the riding animal.

They were only between cities. And so, in the desert of the same one had to run pretty

All parts were good for their time, I think this part would not let you down.

The third Gothic became good 11 years after the release, only thanks to the efforts of the community. The rejected bugs and Arkania were never good. So a dubious statement. Although for success, of course, we hope.

You are aware that Gothic 3 is literally not completed by the game, which was put on sale ahead of time due to the whim of the publisher, and the Forsaken Gods and Arcania have the same relation to Gothic as Fillips crafts and Zelda? In the know, yes?

It is more correct to say, “The same attitude to piranha …”. I am glad that the word Gothic was removed from the name Arkania.

I am in the know. And this does not cancel the fact that besides the first and second Gothic there were no more good for his time. And the Gothic remake has about the same attitude to the piranhas as Arkania with the rejected bugs

12 out of 10 and current at the fingertips!

1 Polelis said that the guards will not constantly be on duty at the gate. Therefore, we can assume that at some point, the passage will be completely unguarded. Who knows, maybe this will be one of the ways to get into the castle?

2GROK can become a witness to various random situations, for example, the fights of prisoners from a recent trailer. However, it is not yet clear how diverse and frequent they will. Let’s hope that Alkimia Interactive will not overdo it with this aspect.

3 predicts that there will be even more stairs in remake than in the original. However, Pollis assured that there would be no problems with the rise on them (some of them were terribly in the original "glow").

4 in the game will be present situational animations. For example, near the square, a corpse with flying flies around was discovered. When approaching it, the protagonist will close his nose.

5 Net -road time ago, we learned that the craft of objects will be significantly developed compared to the original – for example, it will be possible to make arrows. It turns out that the same will concern the cooking. In addition to frying meat, we will cook simple dishes according to the recipes received.

Announced the new MMORPG Tarisland for PC and Mobiles

Tarisland is "massive sandy mmorpg", which has just been announced and will enter the PC and mobile devices at the end of this year. According to the developer, the game will have several biomes, many classes and a huge world.

The game will have a cross-extension and cross-country, and, apparently, the version for the PC will also include an ordinary interface. The first beta testing will be held soon, so perhaps some of the nine different classes ("Each of which is fully customizable, which makes it possible to flexibly adjust the character to their preferences and individual styles of the game") will be available in the game.

You can see the official announcing trailer below, as well as the ENT of the Games from the press release:

They say that at the birth of the Universe there were three primitive gods – Leyite, Aheron and Moira. They were mysteriously associated with the beginning and end of the planets, only with different values ​​and points of view – until life called on the planet called Taris, causing a triangular conflict. If you do not stop the threat emanating from Aheron, Taris will fall.

It is against this background that players will begin their adventure. Wherever they direct their eyes, they will be able to get into the huge game world of Tarisland. Various biomes, environment and civilizations, each with its culture, provide a rich playing platform filled with various races, from popular to unknown. 10 different game modes offer players new tasks and ways to explore all corners of a diverse and exciting world of Taris.

Jan Min, producer Tarisland, explained: "Tarisland is a project that our team has enthusiastically worked for the past three years. For some of us, this is a game that we dreamed of creating and sharing with players for almost ten years. We return to the point of what MMO is, pay attention to the smallest details and improve every centimeter of the gameplay".

It seems that for a team of developers it is important that the game is a fair environment for all players: the team refers to the fact that items that improve attributes can only be exchanged, and intra -game resources exchange directly between the players. The developer claims that "It is not required to advance forward "Grind", A "Payment for victory" not part of the game".

Two graphic modes Final Fantasy 7 Rebirth were confirmed

The 2023 Paris Game Week has confirmed that the Final Fantasy 7 Rebirth will offer two traditional graphic modes that we meet in many AAA games, which will give the user the opportunity to choose between a resolution of 4K or 60 frames per second.

The information was shared by the Final Fantasy Dream, who had the opportunity to try out a demo version during the Paris event and take an interview with the team led by Naoki Hamaguchi, who on this occasion said that there are many costumes in Final Fantasy 7 Rebirth that can be unlocked for the main Heroes.

The French portal states that during the test they had the opportunity to study the settings and find the ability to select the graphics mode for playing 4K and the “performance” mode for 60 frames per second, which, presumably, reduces resolution to 1440p to ensure the maximum frequency personnel. The review of the journalist is not quite positive, due to poor smoothness of working with the stop of the “graphics” and the deterioration of the quality of textures in the “performance” mode.

“After I tried both options, I had mixed feelings. In Graphic mode, the game hardly maintains the constant speed of FPS, which makes the process rather unpleasant. Therefore, 60 FPS smoothness is more than desirable, even if this is done by reducing the quality of textures “.

According to Final Fantasy Dream, the tested assembly was not perfect, some technical problems and many bugs were discovered.

Despite the defects, he appreciated the visual component as a whole more than positively, although “not at the level of some games that were published earlier this year“, Having clarified that the tested is the old and clearly not final assembly of the Final Fantasy 7 Rebirth and that there are still several months to correct the shortcomings.

“As in the case of a remake, not everything is technically perfect and there are many bugs. Although the game is still beautiful, it is not a visual revolution, and the aspect of the open world seems to have led to some compromises. Final Fantasy 7 Rebirth visually lags behind some games released this year. However, there is a glimpse of hope: the game has not yet been finished, and the demo version worked at a more old assembly. “.

Keep in mind that we are talking about the impressions of one person and in the context of testing a prevality assembly. In short, before summing up, it is best to wait for the debut of the Final Fantasy 7 Rebirth, planned on February 29, 2024 on PS5 as a temporary exclusive.

According to the former head of BioWare, the development of Mass Effect Andromeda prevented Dragon Age Inquisition

Currently, EA and BioWare studio are working on the return of Dragon Age and Mass Effect, two of their most significant franchises. So far we do not know how and when these games return, but the former general director of the studio Aarin Flynn, looking back at almost 20 years of work in Bioware, says that one series interfered with the development of another.

In an interview with Edge magazine, Flynn noted that during the parallel development of Dragon Age Inquisition and Mass Effect Andromeda, the main attention should be paid to the fantasy game.

Unfortunately, one of the consequences that we completely plunged into the development of Andromeda was a lack of time and resources for working on Dragon Age Inquisition. The pendulum swayed in one direction or the other.

He believes that Mass Effect Andromeda should not have been done as large as it is now, but it was necessary to make the game less, focusing on multiplayer.

I don’t know if the fans would like it, and I don’t know if she could sell. Perhaps she would be unsuccessful, we will never know this. And yet, I am sure that the production difficulties that arose before the studio in connection with the creation of such a large cinematic RPG as another game on Mass Effect were huge. It was not easy to deal with them.

Mass Effect: Andromeda was the beginning of a descending round for BioWare: the rejection of the planned DLC allowed to focus on Anthem, which became even greater failure. Dragon Age: Inquisition was the last relatively successful game BioWare. As for Flynn, he currently leads the development of Nightingale at Inflexion Studio, the output of which is in early access to February 2024.

Currently, Bioware is developing the new Mass Effect and Dragon Age, but there are practically no details about them.

He believes that Mass Effect Andromeda should not have been done as large as it is now, but it was necessary to make the game less, making Clotting on multiplayer

It’s good that the former chapter. It is a pity that at the time of the creation of these games he was there, and not someone more professional.

Completely solid, multiplayer stubbornly guaranteed to bury the game, and in general it went out, although through the chur stretched, but still good (the plot itself)

Well, yes, yes, I would have buried so that the multiplayer was mega-popular in ME3, that in Andromeda many people still play it so far.

The fact that he was popular with me, but the servers were completely cut down, and for example, I had a license never entered the cartoon and was not interested in if the main feature would be a multiplayer in Andromeda, then I would have nothing to do in it at all
This is as you like, I think that in this series multiplayer was initially superfluous, but someone went with a bang

And they could get a spin-off franchise about multiplayer. Would be a single, would be a network, eh. (whom I am deceiving – if the multiplayer shot, they would start dumbfounded ME 2016, IU 2017, IM 2018, introduced an even more tough donat – they still remember that in the AAA Games Lutboxes first appeared in ME3? – and the like). I think ea "We recouped" on Battlefront’ah in terms of a third -person multiplayer.

In Andromeda, just the best fighter of all me. Cartoon in ME3 went in, but still like an addition to a single. Without him, he would hardly have had popularity

As they say, two hares. The result is not surprising, but a pity, of course.

But it is interesting who is the wise guy who decided to develop two large RPG AAA for two huge franchise universities almost at the same time. Probably the same "genius", that united Motive Studio (studio for "sucker", brand new) with Bioware Montreal (also "Sunny", But old with the experience of DLS Omega) and taught them how to make know-how from the world ME, only it turned out. Anyway, to put it mildly, minus. Nevertheless, Motive Studio – survived and issued a remake ds, Montreal disappeared.

In general, probably 2 games are normal to do because this process is not even and different units should wait for other units and pump it and so they could develop slowly two games but similar technologies. The problem is that the hitch seemed to come out with the engine so I heard that Louis was loailed and just the models riveted the rich interiors in the Inquisition and there are many static models and in Andromeda it is quite empty and dull. There is no variety of stones and decorations of the environment and maybe there were simply a lot of content cut out because in the bottom of the advertising video there was a landscape of some planet, which as a result is not in the game. And for the next Igor, all this is already outdated.

I will not convince you. Just google info to create these two games, and DAI seems to have even been painted in "Blood, sweat and pixils".

That before creating 2 at the same time RPG AAA games, and with variations and "alive" characters in two huge universities, where one makes one more or less experienced and familiar with Lor the studio, and the other almost yesterday’s juna. Such a scope of the game, especially with ambitions, which they built up the breasts and the publisher for modern.Technologies of those years – obviously few state in 180 people. from Edmont and about 100 from Montreal. BUT.

Firstly, at the stage of the development of Andromeda, leading ranges came from the last studio, and some were real juna. Secondly, from Edmont from the beginning of the development of Andromeda in 2012. Constantly took part of the people to help Montreal. In general, there such a trash was going on with Andromeda that it was just normal to go out at least normal when EA hit the asset. Rainbow support, she had no chance. And yes, it’s not terrible, but the same Trash later repeated with the ANTT, and now it repeats with DA4 and ME4.

IMHO, of course, is only simple, probably it is impossible to create 2 excellent games of the DAO and ME scope at the same time, even if everything is fine in the studio, t.To. It is elementary for this that you need two BIOWAR (previous, before the departure of the Muziki and Zeschuk,) or the same two, for example, Larian (today, minimum, level), CD Projekt Red. If it were possible to develop and release two AAA in a completely playable state from the start almost at the same time, it would not become the standard? You can name at least one developer over the past 15-20 years that could do this?

Dragon Age was announced back in 2005-6 and quite a lot of the concepts passed and it seemed like in 2009 I will not specify. Mass effect 1 was developed at about the same time, and all this went on different engines and in parallel, it seems like the engine that went to the Dragon Age Orins licensed the obsidian for NV2 and the SD Prochet Red for very 1, so it is possible technically experts of the progress of the progress of some consultations. Mass effect 2 and Dragon Age 2 I think AK were developed by cross -firing, despite the fact that they are different, but the truth as a result of this or something else on the release of Da2 was considered feces and the masses came in, although it was greatly simplified and fougeted.

So you will specify how it was then developed and what happened in the end, why DAO looked in 2009 those.outdated, but shot why the ME1 was actually a squalor on the consoles, but still shot, and with whom they united for the release of these two projects (DAO until 2007, t.To. After EA I bought BW). and then write it reasonably, otherwise everything seems to be yes (I definitely won’t paint it, but to conduct a normal flap with endless "like" On the one hand it is not possible). And also specify why "Crossroads" The development of two AAAs with one developer failed already on 1 parts (magic, damn it, biovar), and then dullness of DA2 (before "Kala", As you write, she is actually far by modern standards) – here not only EA is to blame (which, by the way, was still in a very cunning way and half -waisted then got Biovars). And also do not forget that over time, the development of games is growing on the scale and technologies of creation, which requires more professional employees than 15-20 years ago.

It was Bivarians who gave their motion reds and helped them with the development. And Aurora Engin – the property of the biovars, and not like obsidian.

P.S.: what is your problem with punctuation marks, in capital letters, rampant typos/errors? Or is it some kind of personal phobia/hostility/"The spirit of rebellion". It’s hard to read, and even more so to perceive, IMHO, I like it, so I would not want to strain my vision with imagination, sorry, sorry.

The first court case on GTA 6 can happen before the release of the game: “Joker from Florida” nevertheless turned to lawyers

Rockstar is still waiting for the court due to the debut trailer for the new GTA. Loud statements continue to proceed from the lips of the scandalous personality of Lawrence Sullivan, whom many know how "Joker from Florida". A few days ago he threatened the developers of the game by the court, and it seems that he restrained his word. Sullivan has already contacted lawyers and is going to make a lawsuit against GTA 6 authors for using his image in the game commercial.

A couple of days ago, Lawrence Sullivan nominated the ultimatum of the Rockstar studio. He demanded from developers of immediate compensation for the use of his image "Joker" in the GTA 6 trailer in the amount of $ 3 million, otherwise he will go to court. Representatives of the studio did not even respond to such threats, so Sullivan promises to arrange "the largest court case".

As Sullivan said in his social networks, he has already consulted with several lawyers. Right now he intends to bring the case to court and is no longer interested in a peaceful settlement of the conflict. In his opinion, Rockstar caused him with his parody in the trailer "Unbearable pain" And they provided themselves "Free advertising on a famous personality".

How this next trial with Rockstar will end and whether the case comes to the court, is not yet very clear. For developers, this is far from the first scandal, and for many years they have successfully defended their case.

So what’s next? If even Linsi Lohan lost, then this freak all the more and the Rockstar should remain

Maybe he has other connections!? So who is he too in principle)

Rights to what? Read laws about parodies

He stole the image of Joker! And uses it for selfish purposes!

And if it was the Joker stole an image from him? I would have filed a lawsuit in parallel in its place at the DS)

What is right he has tattoos on the face of others and the color of the other

Somehow not in Jockey, more like a whiner from Florida

"provided for themselves "Free advertising on a famous personality"."

Someone to the trailer GTA 6 heard about him? Personally, I do not, although I often leaf through the news

This is the contrary GTA 6 made it popular and people learned about it

And that at the expense of the image it may not be in the game 2-3 seconds and all

It was a matter, some news flashed in the 17th year

In the West they heard about him, the re -pessions were with him and found videos that walk over the network with comparisons (although there is a chance that these videos launched the Rocks themselves, as part of an unofficial advertising campaign).

But there is a nuance. There is definitely not an advertisement for the game at the expense of the personality, but rather, on the contrary, an advertisement for personality at the expense of the game)

No one drew attention to the game because of his image in Promo) rather the opposite, at the expense of the trailer, they remembered himself, he will be more likely to find out, they say "Look, this is the one from the videos of comparison of the personnel of GTA and the news of Florida". But even for unwanted publicity in court it will be difficult to attract: first of the comparisons are not a Rockstar product, and secondly, the original videos with it are essentially public public, they could only be attracted if the video was with someone used it in a derogatory/offensive context. Well, or if this under -decisor had property rights to that vidos with him.

I saw a fence in a trailer. I have a similar one in the country. Where to go?

Ahaha, impudence the second happiness.

Who else leaves for.

What a Joker he is.. The clown is ordinary

And calling yourself a character DC is another?
He still has a tattoo on his forehead symbol

Nothing that you yourself have stolen the image, Joker from DC! It’s time to pay the authors Jerry Robinson, Bob Kane, Bill Finger. Let everyone pay for 30 billion dollars)

Another fool who Rockstar will be sent to all the cracks without straining. I think that here and the stupid will be clear that it cannot be otherwise. Just a miserable parody of a character from DC decided to remind of her existence in this way. In general, it is funny to watch how the convicted criminal appeals to justice and tries to dry others. He probably has a lot of extra money if he decided to compete with Rockstar. Let it be pulled at the same time with DC then, but what would they do without this unfinished Joker.

Here and do not go to the grandmother, the spiral went to the circle again

Coincidence, no more. I am sure that in the world is full of morons with multi -colored hair and mugs waved by tattoos

Maybe he will distinguish the rampages just his own and calm down?

And where did you get that he was not doing this already?))

Emae, this animal should rejoice that because of GTA 6, someone learned about its existence. As a sign of gratitude for such an advertisement, not a grandmother should be demanded, but every morning to come to their office and wash the sartirs for free)

Dude of course just hands-bazuki from the world of the USA. Brains 0, but yells the loudest – on this and leaves.

A typical business. Earn on a loud franchise, if suddenly a person in the world, suddenly recognized himself in a trailer or on the cover of the game.
Especially in GTA. Especially in GTA6.

There is no option to win. No tattoos coincide. Well, except the eyes.

Well, the old photo after the trailer, he repainted his hair in a purple in order to resemble a character from a trailer

That is, he uses an image from a trailer for extortion 🙂 I think this fact will be among others in a return lawsuit.

Yes, now he looks like this

I thought so too. But, the photo for the preview of 2017.

And the fact that he repainted in purple, but of course it is clear that he is a clown)

Free advertising on a famous personality. But definitely not vice versa? Many people heard about this Joker before the premiere of the trailer. Surely much more people heard about GTA)))

In his opinion, Rockstar caused him with his parody in the trailer "Unbearable pain" And they provided themselves "Free advertising on a famous personality".

So free advertising that only after the GTA6 trailer was generally remembered about him

Will go down in history as another greedy bug, which is not in size.

Well, yes, Rockstar made an advertisement for themselves, and not this piece of digested food, which no one knew about the trailer about. But even if chtoli would not disgrace.

let him sit further on the bunks and does not climb to normal people! A genius got out here.. Two words cannot be connected in the sentence..

There will be a response lawsuit. This fool does not yet understand what lawyers will have to deal with. These citizens of much more serious people deprived money, reputation and careers for the pursuit of the company.

He will be lucky if they just repel his lawsuit, and the heads will make a mocking reference in the game. But they can make you work out in prison for the rest of their lives.

And about whom we are talking? Whom the Rockstars deprived of money and reputation?

The most striking example, Jack Thompson is a lawyer who has ceased to be so after attacks on the company. Many tried "bite" the company because of the GTA, but few people remember their failures, especially the losers themselves 🙂

UAAA, throw shit on the fan.

I hope there will be far away, insolent.

Before leaving 5ki, too, some Bebn sued de girl from the poster from her

There were a few of them, but Lindsay Lohan got more than others

or accurate! It was Lohan. I forgot ))

Fairytale worship. In general, the axiom escobar in action

When he loses the case, then after the release of the game he will run throughout the prison and show everyone how the rocks immortalized him in his great game.)

Funny. Not really funny.As if the court will win this.

Rocks can simply remove it from the game

Do not even remove but redo slightly. But the trailer has already come out and, as it were, is already a completely crime)

Rockstar this clown will not even take seriously

This clown stole the image of DC

Leave a clown without pants. 🙂

No, he is a Joker. He is crazy.

What kind of pain is this?

Soul-personal suffering. Like Davidych

But the weather is good today!

Black PR – also PR 🤪🤪

Let it put forward, one hell will lose in court and will spend time with money in vain).

Now the times are such when every worthless schmuck is trying to snatch money for free, because it is all that they are capable of in this life, to be a parasitic biomusor!

Even if there was a chance to sue something, it should be done after the game was released when the product would have already received a profit + when the character would have appeared in the game and there would be more reasons to get to use the image, and even possible some kind of some reason an insulting way (they say the character does something that the plaintiff would never do it, etc

But, in general, he is hardly a chance – after all, it is definitely not "Game advertising at the expense of the individual", And now, rather, on the contrary, an advertisement of personality at the expense of the game, that no one paid attention to the GTA only because of this underjoker, but now he will now be recognized more often, they say "Look, this one from the videos of the comparison of the trial of GTA and the news of Florida".

Bailiffs may even give better fame, although with the cost of court – it is unlikely to pay off it. They may try to put pressure on the topic of undesirable publicity/fame – but only Rockstar made him public and his image, but judicial cases with his participation.

+His public attempts to cause fats to answer – not at all about avoiding publicity.

The fact that on the Web began to rivet the rollers of comparison with it – perhaps it will become a strong argument to recognizability/associativity, but Rockstar’s hands are clean – t.To again, these videos are not the work of Rockstar (at least officially, t.To perhaps they were made by the Rocks themselves, as part of the information. It can even be assumed that the noise with this jocker is also part of the campaign – but this is already quite a conspiracy, which seems completely not realistic, at least if it really comes to trial)

One of the characters in Baldur’s Gate 3 is a tribute to the father of the fan of the fan of Alzheimer

IN Baldur’s Gate 3, In the third act of the game, players may encounter the character Golbreyt STredivas, a famous hunter for freshlywheel minds who resigned. However, it turned out that the story of the character is much deeper and goes far beyond the game itself.

In 2020, the fan of the game under the nickname Solfalia wrote a letter on the Larian forum in which he thanked the studio for the opportunity to play the early access of the game. According to Solfalia, he and his father are long -standing fans of the Baldur’s Gate and Divinity series, the games of these episodes were together many times. They planned to do the same thing with Baldur’s Gate 3, however, his father’s discovered illness prevented the plans – he was diagnosed with Alzheimer. Nevertheless, early access allowed them to enjoy at least the first act of the game together.

This message on the forum did not become any popular topic-it gained only one comment, but it turned out that Larian was in the know: after some time they contacted Solfalia and invited him to perpetuate his memory in the game. It is worth noting that Solfalia did not notice the first letter from the developers, but Larian after a few months still found a way to contact him.

I thought it would be some random mention in the book or plate, secretly hoping for NPC at least with a phrase on one line. Then he began to thoroughly go through the game so as not to miss anything. – Says Solfalia

At the same time, reality exceeded his entire expectation: the developers added a whole character with their own history. According to Solfalia, after he saw the Golbreyt of STredivas, who looked like his father, and then saw a letter to his son – he got a lump in his throat.

Solfalia’s father unfortunately could not fully enjoy Baldur’s Gate 3 – by the time the full version of the game was released, his disease was already very predicted. Nevertheless, his son managed to tell him that he would be immortalized in the game, which he was very happy and grateful to the developers.

This story once again clearly shows how Larian loves and appreciate their fan community.

Todd Howard compared Starfield with Red Dead Redemption 2

Todd Howard from Bethesda compared the Starfield gameplay to Red Dead RedMption 2 from Rockstar.

Starfield is positioned as the flagship release of Xbox in 2023. While the short trailer was shown during the Xbox Games Showcase, the game also received its own presentation by Starfield Direct, which allowed gamers to get the best idea that Starfield will bring with them in September. Todd Howard continued to promote Starfield in various interviews after Starfield Direct, recently comparing the gameplay with the Red Dead Redemption 2 gameplay.

In an interview with IGN, Howard said: "Like a stream, it is probably more like Red Dead 2. For example, I live in the genre of Western. And in this game you live a fantasy fantasy. And sometimes it is a presence on a barren planet where nothing happens". Howard continued: "For me, these are games in which I feel that I am rooted in the reality of this universe, and everything else seems to disappear". This does not mean that Starfield will look like Red Dead Redemption 2 in space, but Howard’s statements seem to indicate that Rockstar Western with the open world served as a kind of inspiration for Starfield gameplay.

Judging by what has been shown so far, Starfield will look like Skyrim in space, but at the same time it will have its own unique personality. But although the game will not literally look like a space version of Red Dead Redemption 2, it will be present elements of the Wild West. Starfield even has a city in this style that players will be able to visit, as shown at the presentation of Starfield Direct.

One of the characters that players will meet in their adventures in Starfield, it seems, literally cosmic cowboy. During the presentation of Starfield Direct, players presented more Starfield companions, including a man named Sam Cu, who is dressed as a cowboy.

After the official exit, Starfield will be interesting to see if there are any obvious ways that Red Dead Redemption 2 influenced her.