Former Bioware developer says Anthem 2 would be “magnificent”
The former BioWare developer spoke about the development of a third-person Anthem from Electronic Art, as well as that his continuation could become something potentially great. For a studio, known for large-scale RPG-franchises as Dragon Age and Mass Effect, many were surprised when EA and BioWare introduced more Anthem player-player. Having taken control of four different costumes in the style of an iron man called Javelin, the players fell into the common world, which could be held alone or in the group.
Anthem, published in early 2019, did not live up to the expectations of fans, despite the fact that they liked the mechanics of the battle and the flight. The game mainly received mixed reviews because of technical problems, such as long downloading screens, and problems with gameplay – uninteresting loot, as well as repeating grind. However, BioWare continued to improve the main gameplay and add content after starting. Unfortunately, the game lasted only a year, BioWare intended to re -invent the main gameplay, but in the end she decided to completely stop working.
Although the final fate of Anthem probably disappointed many fans and those who worked on it, one former BioWare employee named Jan Saterdalen managed to find positive aspects in the project. Responding to the topic designed to emphasize the positive aspects of the game he worked on, Saterdalen said that thanks to the lessons received, the future of potential continuation would be bright, and even goes so far that it says that it would be magnificent.
This simple recognition seems to have attracted the attention of the community, since Saterdalen began to respond to numerous comments on interested fans. One of the fans, in particular, was surprised to hear that Anthem was made in just 15 months, for which Saterdalen admitted that the team really laid out in full, many worked 90 hours a week. Asking the question of what could be, given the strong foundation, some even wondered what IP would be if Respawn could take control of it.
Saterdalen even suggested that Bioware could get down to business again, since the Anthem 2 project.0, it seems, moved in the right direction before it was canceled. Going to a small team based on Bioware Austin, the developers tried to remake the main mechanics and periodically informed fans about how the process is going on. Although various changes sounded promising, the emergence of a global pandemic of Covid, as well as the resumption of work on the Mass Effect 4 and Dragon Age: Dreadwolf ultimately forced EA to abandon the Revolutionary.